Jiachang Zhang

I am interested in building agents that can learn from interactions, failures, and visual dynamics rather than only from final outcomes.

Embodied AIWorld ModelsVideo UnderstandingMixture-of-ExpertsData-Centric Learning Systems
01

Embodied failure recovery

Collecting auditable trajectories that preserve failures, recovery attempts, and counterfactual branches.

02

Video world models

Studying how routed video models represent visual changes, dynamics, and physical interactions.

03

Multi-agent data

Contributing interaction data and quality control for world-model research in multi-agent settings.

Current work

Work in progress, stated plainly.

ICLR 2027 submission · arXiv:2609.37829

DIET: DeletIon-response Expert Trimming for Video Diffusion Transformers

Training-free pruning of 50% of the experts in a 30B video diffusion transformer: the checkpoint footprint drops from 57 GB to 30 GB, enabling single-card deployment on a 48 GB GPU, with the official VBench Total rising from 0.7941 to 0.8115 on a fixed 284-case protocol.

Project page
MoEVideo diffusionModel compression

AAAI submission in preparation

Embodied Failure-Recovery Data Collection

A data-collection and evaluation workflow for recoverable embodied task failures in AI2-THOR, with replayable traces and branch-level evidence.

GitHub
Embodied AIAI2-THORData collection

Ongoing collaboration

Multi-Agent World-Model Data Collection

Contributing multi-agent interaction data and quality control. Model training is planned for a later stage.

World modelsMulti-agent systemsData quality